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Player.h

#include <Foundation/Foundation.h>
#include "Go.h"

#ifndef PLAYER_H
#define PLAYER_H

@interface Player : NSObject
{
}

+ (Player *) player;
+ (NSDictionary *) info;
+ (void) setInfo:(NSDictionary *)infoDict;
+ (NSDictionary *) dictionaryForPath:(NSString *)path;

- (NSDictionary *) info;
- (BOOL) playGo:(Go *)go
   forColorType:(PlayerColorType)colorType;
- (void) playGo:(Go *)go
withStoneOfColorType:(PlayerColorType)colorType
              atLocation:(GoLocation)location;
@end
#endif

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